Interface WTCGLTextureState

Texture state, contains the WebGL texture properties for a given texture.

interface WTCGLTextureState {
    anisotropy: number;
    magFilter: number;
    minFilter: number;
    wrapS: number;
    wrapT: number;
}

Properties

anisotropy: number

The anistropic filtering level for the texture.

magFilter: number

The filter to use when enlarging.

minFilter: number

The filter to use when rendering smaller.

wrapS: number

Wrapping.

wrapT: number

Wrapping.