Optional
isIf the uniform points to a structure.
Optional
isIf a uniform location points to a structure array.
Readonly
nameReadonly
sizeOptional
structThe index within the structure.
Optional
structThe property within the structure to target.
Readonly
typeOptional
uniformThe uniform name, used for associating active info with WTCGLUniform objects
Representes an extention of the standard Web GL active info for uniforms and attributes. See MDN for more information on WebGLActiveInfo.