OptionalisIf the uniform points to a structure.
OptionalisIf a uniform location points to a structure array.
ReadonlynameThe read-only WebGLActiveInfo.name property represents the name of the requested data returned by calling the getActiveAttrib() or getActiveUniform() methods.
ReadonlysizeThe read-only WebGLActiveInfo.size property is a Number representing the size of the requested data returned by calling the getActiveAttrib() or getActiveUniform() methods.
OptionalstructThe index within the structure.
OptionalstructThe property within the structure to target.
ReadonlytypeThe read-only WebGLActiveInfo.type property represents the type of the requested data returned by calling the getActiveAttrib() or getActiveUniform() methods.
OptionaluniformThe uniform name, used for associating active info with WTCGLUniform objects
Representes an extention of the standard Web GL active info for uniforms and attributes. See MDN for more information on WebGLActiveInfo.