wtc-gl
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    Class ParticleSimulation

    Index

    Constructors

    Properties

    autoResize: boolean = true
    cloud: PointCloud
    dimensions: Vec2
    lastTime: number = 0
    mesh: Mesh
    onAfterRender: (delta: number) => void
    onBeforeRender: (delta: number) => void
    particles: number
    program: Program
    references: Float32Array
    renderer: Renderer
    simDimensions: number
    textureArraySize: number
    textureSize: number
    u_resolution: Uniform
    u_time: Uniform
    uniforms: WTCGLUniformArray & { u_resolution: Uniform; u_time: Uniform }

    Accessors

    post

    Methods