wtc-gl
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ParticleSimulation
Class ParticleSimulation
Index
Constructors
constructor
Properties
auto
Resize
cloud
dimensions
gl
last
Time
mesh
on
After
Render
on
Before
Render
particles
program
references
renderer
sim
Dimensions
texture
Array
Size
texture
Size
u_
resolution
u_
time
uniforms
Accessors
camera
clear
frustum
Cull
playing
post
sort
update
viewport
Methods
create
Geometry
render
resize
Constructors
constructor
new
ParticleSimulation
(
__namedParameters
?:
Partial
<
ParticleSimulationOptions
>
,
)
:
ParticleSimulation
Parameters
__namedParameters
:
Partial
<
ParticleSimulationOptions
>
= {}
Returns
ParticleSimulation
Properties
auto
Resize
autoResize
:
boolean
= true
cloud
cloud
:
PointCloud
dimensions
dimensions
:
Vec2
gl
gl
:
WTCGLRenderingContext
last
Time
lastTime
:
number
= 0
mesh
mesh
:
Mesh
on
After
Render
onAfterRender
:
(
delta
:
number
)
=>
void
on
Before
Render
onBeforeRender
:
(
delta
:
number
)
=>
void
particles
particles
:
number
program
program
:
Program
references
references
:
Float32Array
renderer
renderer
:
Renderer
sim
Dimensions
simDimensions
:
number
texture
Array
Size
textureArraySize
:
number
texture
Size
textureSize
:
number
u_
resolution
u_resolution
:
Uniform
u_
time
u_time
:
Uniform
uniforms
uniforms
:
WTCGLUniformArray
&
{
u_resolution
:
Uniform
;
u_time
:
Uniform
}
Accessors
camera
get
camera
()
:
Camera
|
undefined
Returns
Camera
|
undefined
set
camera
(
v
:
Camera
|
undefined
)
:
void
Parameters
v
:
Camera
|
undefined
Returns
void
clear
get
clear
()
:
boolean
|
undefined
Returns
boolean
|
undefined
set
clear
(
v
:
boolean
|
undefined
)
:
void
Parameters
v
:
boolean
|
undefined
Returns
void
frustum
Cull
get
frustumCull
()
:
boolean
Returns
boolean
set
frustumCull
(
v
:
boolean
)
:
void
Parameters
v
:
boolean
Returns
void
playing
get
playing
()
:
boolean
Returns
boolean
set
playing
(
v
:
boolean
)
:
void
Parameters
v
:
boolean
Returns
void
post
get
post
()
:
Framebuffer
Returns
Framebuffer
set
post
(
p
:
Framebuffer
)
:
void
Parameters
p
:
Framebuffer
Returns
void
sort
get
sort
()
:
boolean
Returns
boolean
set
sort
(
v
:
boolean
)
:
void
Parameters
v
:
boolean
Returns
void
update
get
update
()
:
boolean
Returns
boolean
set
update
(
v
:
boolean
)
:
void
Parameters
v
:
boolean
Returns
void
viewport
get
viewport
()
:
[
Vec2
,
Vec2
]
|
undefined
Returns
[
Vec2
,
Vec2
]
|
undefined
set
viewport
(
v
:
[
Vec2
,
Vec2
]
|
undefined
)
:
void
Parameters
v
:
[
Vec2
,
Vec2
]
|
undefined
Returns
void
Methods
create
Geometry
createGeometry
()
:
void
Returns
void
render
render
(
t
:
number
)
:
void
Parameters
t
:
number
Returns
void
resize
resize
()
:
void
Returns
void
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Constructors
constructor
Properties
auto
Resize
cloud
dimensions
gl
last
Time
mesh
on
After
Render
on
Before
Render
particles
program
references
renderer
sim
Dimensions
texture
Array
Size
texture
Size
u_
resolution
u_
time
uniforms
Accessors
camera
clear
frustum
Cull
playing
post
sort
update
viewport
Methods
create
Geometry
render
resize
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